Project 3: Design Documentation

Year 1 Studio

Project Three: SLEEP/WAKE: TWO STRANGERS

Sara Lilly 18035292

Abstract:

My design space for two strangers is created to aid the journey of two individuals from strangers to acquaintances through the need of communication to navigate the space and optimise it’s potential.

My strangers are travellers with an overnight stopover in Auckland City. I’m also wanting to emphasise that you don’t need to speak the same language to communicate effectively or to form a friendship.

The transition from strange to familiar is like that of sleep wake. In the beginning everything is new and unfamiliar. As we journey, we gain familiarity, and with that comfort in our minds and relationships.

Report:
Key discoveries:

Some key discoveries I’ve made over these three projects are the importance of iterations within the design process to push my creativity and design further rather than settling for an early version. Finding new potential in my work.

I have found model making to be a very helpful process for identifying flaws in my design and working through the small details of the reality of my design in relation to earthly restrictions such as gravity, light, weight etc. which I can’t always identify when designing on paper.

Communicating my designs to my peers and getting opinions on my work has also been incredibly helpful. It has helped me identify flaws in my designs, details I have overlooked and design potential that I wouldn’t have realised on my own. It also has helped me gain confidence in my work and develop my thinking around my designs.

Visual communication strategies and techniques:

Through my past three projects my model making has become much more defined allowing the model to communicate my design concepts clearly and effectively. I have become increasingly more considered in the materials I am using in my models, the characteristics they hold and the overall effect it is having on my design. By being more intentional with my model making materiality and detail it has allowed my models to come to life.

My drawings have developed to consider the external environment surrounding my design space factoring in the context of the site. This has helped inform my designs to be considerate of the surrounding space and to think about the effect that my design will have on the surrounding area.

Key projects and practices which inform my design thinking, process and visual communication.

A key project that has informed my design thinking was the first A2 drawing of Project One: SLEEP/WAKE. Working through that original concept it taught me to let go of the solid, obvious ideas. To think more abstract, to consider what the obvious conceptual objects represent and what that can look like in a more fluid form. From that new way of thinking I went on to reflect on my design, turning my conceptual ideas and abstract concepts into a unique new design.

Another key project that helped develop my design process was visiting the site of St Paul Street Gallery Three. By being in the gallery space I was able to visualise how a new design might practically fit into the space. It helped me gain understanding and context to my design in Project Two: SLEEP/WAKE: MAPPING SITE: THRESHOLD.

In the beginning of Project Three when coming up with a system to control the heights of my different platforms I did extensive research into the different systems I could use and sought insight from an engineer and a stagehand to better understand the different mechanisms available. Through considering their input I was able to design something that’s looks good whilst also being functional. This practice of seeking insight from professionals with a different skillset to me was very beneficial. I didn’t have to compromise on my design due to my lack of understanding.

Bibliography:
Tom Dixons lighting https://www.tomdixon.net/shop/lighting.html

Anish Kapoors Cloud Gate 2006, http://theconversation.com/anish-kapoors-cloud-gate-playing-with- light-and-returning-to-earth-our-finite-world-102272

Rachel Whiteread Untitled (Stairs) 2001 https://www.tate.org.uk/art/artworks/whiteread-untitled- stairs-t07939

Motoi Yamamotos salt installations https://www.designboom.com/art/motoi-yamamoto-salt- floating-garden-labyrinth-aigues-mortes-france-05-23-2016/

Yayoi Kusamas infinity rooms https://hirshhorn.si.edu/kusama/infinity-rooms/ Eileen Gray Satellite mirrorhttp://www.eileengray.co.uk/products/satellite/

Spandana Gopel with Tiipoi designed Mirror 6 https://www.port-magazine.com/design/tiipoi-a- pure-reflection-of-indian-design/

Joseph Paxtons Crystal Palace https://en.wikipedia.org/wiki/The_Crystal_Palace Albert park history sites http://paulbourke.net/fun/albert/history.html

Beatriz Colomina – The century of the bed (2014)

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